Robot origin reset

I wanted to know how change the origin of the robot from 0,0,0 to 0,0,1 in rviz so that it doesn’t collide with the rviz floor.

My idea was to change all the link and joint origins but that seems to be not the right way. there should be a shorter way I guess.

Hello @psahay10001,

RViz is only a visualization tool, not a simulation environment, so you can’t really change how the robot spawns there. If you want to change the robot spawn position, you should do it in the simulation instead.